You have experience with 3D software such as Maya, 3D Studio Max or Blender, and the game engine Unity
You have excellent skills in 3D character and creature animation and can develop these further together with the team and adapt them to the needs of the game
You have a good sense of timing and exciting, lively, and dynamic movements
You have 3D knowledge in the areas of rigging and skinning and may have gained some experience in combat animation
You are proficient in keyframe animation but are also capable of processing and adapting motion capture data effectively
You convince with self-motivation, a sense of responsibility, a clean way of working, and the desire to develop yourself further with us
You have a very good command of written and spoken English