You have experience with Unity and/or Unreal Engine and/or other game engines
Confidence in working with Android/iOS is an advantage
You know the specifics and limitations of mobile GPUs or are interested in learning about them
You are familiar with graphics APIs like Vulkan, Metal, or OpenGL
You have technical know-how in shader programming (HLSL/GLSL or similar)
You are not afraid of low-level details of a (hardware) platform
You already know essential debugging/profiling tools like RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio
You can familiarize yourself quickly and well with new projects and situations
Your self-motivation and sense of responsibility are convincing; you display a clean way of working and want to grow with us
Industry experience in game development is a plus
You have an excellent command of written and spoken English